World of Heroes Wiki



Welcome to The Vanguard, Hero!
So, you're the "next generation", huh? You don't look like hero material to me, but that's what Ward training is for. Oh, you thought the ZPA gave you everything you'll ever need? Sorry, bud, but this is the real world. Every day's a battle between life and death when you're dealing with powered criminals! Come on! Show me—Aw come on, Ardent, I was just messing around with the new kid!

Welcome to the World of Heroes, the standard setting for the tabletop RPG Hexagon: Supers, created by Urban Warlock Games, aka Lucia Chaisson. The basic rules are listed below for free, forever and always. This setting deals with a realistic perspective of a world where superpowered people coexist with normal people, without being too grim to laugh a little.

RPG Rules
World of Heroes uses a custom-made ruleset nicknamed "Hexagon" or "Prism" that uses a scaling dice (1d4-2d6) target number system aimed at a rules-lite narrative style of gaming. The name Hexagon comes from the original 6-stat attribute system: Brawn, Agility, Fitness, Smarts, Wits and Charm. Charm has since been split into Influence and Leadership, and the rules have been modified with a modular design philosophy. All documentation on the Prism system can be found here.

Feel free to use this system for anything you like! I'd love to hear any feedback or stories you have from trying out this system!

Links

 * Prism: Advanced Heroics Character Spreadsheet https://docs.google.com/spreadsheets/d/1tZekyuTcyQNAy4HSqi9BXJiDkchDfSLOB8RaC7MqtX4/edit?usp=sharing (Make a Copy)
 * Prism: Advanced Heroics Rulebook (WIP)

– Lucia Chaisson, Urban Warlock Games

Book Series
The following projects are planned as of 15-03-2021:

A series of four novels based on the original roleplay A World of Heroes:


 * Breakout Star
 * Herokiller
 * Dies Irae
 * Powered by Sin

A short story anthology filling the gaps between the different books and roleplays:


 * Glowworm

 