Power Classifications

The following are detailed descriptions on the Parahuman Power Classifications described in the Parahuman Investigations Unit Operative Handbook (1977 Edition):

Abilities granted by clustered power sets tend to take the damage type of the initial typing, unless that typing is either the Brawler or Archer class.
 * Damage dealt from a Brawler/Medder's power would deal Force and Psychokinetic damage
 * Damage dealt from a Meddler/Brawler's power would only deal Psychokinetic damage

Proposed Power Classifications

 * Rainmaker/Beater: Someone who "beats" the normal rules of powers, being able to bypass Aura and effect others' powers (usually lumped-in with Meddlers, since they both involve the manipulation of ᵹ-Particles [geas/kesh])
 * Builder: A class of parahumans around building technology or structures of some sort (considered redundant before the first edition of the PIU Handbook was even published. Originally used to describe the Repoman's powerset. Now classified as "Meddler/Shaper". However, the rise of other technology-based supers such as Pixel has provoked further discussion on this topic).

Outdated Power Classifications

 * Blaster: The original name for Archers, before the meaning of the classification was streamlined to purely kinetic energy release
 * Fighter: The original name for Brawlers, before the meaning of the classification was streamlined to purely kinetic energy release
 * Grifter: The original name of Captivators. Now considered pejorative